Data Feel: Exploring Visual Effects in Video Games to Support Sensemaking Tasks

Hongwei Zhou, Angus Forbes

View presentation:2022-10-16T14:15:00ZGMT-0600Change your timezone on the schedule page
2022-10-16T14:15:00Z
Exemplar figure, described by caption below
In this paper, we explore the potential of visual effects and animations for supporting sensemaking tasks. We contrast the minimalist aesthetics in data visualization applications with those in video games. We survey video games across different genres and identify three non-exclusive uses of visual effects and animations to support sensemaking.

The live footage of the talk, including the Q&A, can be viewed on the session page, VIS4DH: Paper Session 1.

Abstract